The Pygame library is the perfect library to build basic 2D arcade games and to start developing your OOP skills. Macs historically have had trouble with PyGame, so you may need to get an earlier version of Python and PyGame. This is the Main Code for the Pygame application. if pygame.mouse.get_pressed()[0] and mysprite.rect.collidepoint(pygame.mouse.get_pos()): print ("You have opened a chest!") We will learn a lot more about how to make an object move, how to add animation effects, buttons, music and much more in the next few articles but for now let’s understand this basic code which contains all the necessary pygame elements. A Newbie Guide to pygame¶ or Things I learned by trial and error so you don't have to, or How I learned to stop worrying and love the blit. pygame.QUIT – This is the event type that is fired when you click on … Nowadays, pip is probably the best method for installing PyGame, since it comes with the … Die nächsten Zeilen werden als …

Die Spielschleife. pygameThe complete code. The above python code is a simple pygame script to draw four cyan color squares.Don’t worry! Drawing on the screen. pygame.display.flip() Dadurch wird alles, was wir auf der Bildschirmoberfläche gezeichnet haben, sichtbar und der Inhalt der gesamten Anzeige wird aktualisiert. My 300 by 200 PyGame screen does not show up unless I have this line in my code and I was wondering how you got it to work without it. Dies bedeutet, dass Sie mit pygame Videospiele oder andere Multimedia-Anwendungen in Python schreiben können, die auf allen unterstützten SDL-Plattformen (Windows, Unix, Mac, beOS und anderen) unverändert bleiben. Pygame is a python wrapper for SDL, written by Pete Shinners. every iteration of the main loop. If you do not call this, the windows messages will start to pile up and your game will become unresponsive in the opinion of the operating system. Installation may vary by operating system. The essentials. import pygamepygame.init()WIDTH = 300HEIGHT = 200SCREEN = pygame.display.set_mode((WIDTH, HEIGHT))pygame.display.set_caption('My Game')WHITE = (255, 255, 255)BLACK = (0, 0, 0)RED = (255, …

Pygame ist ein Python-Wrapper für SDL - eine plattformübergreifende C-Bibliothek zur Steuerung von Multimedia -, die von Pete Shinners geschrieben wurde. This article will teach you the steps to building a simple game that has the player dodging bouncing balls. Creating a window in pygame - pygame.display.set_mode() Drawing on the screen. The code contains a several input function that will allow to act accordingly and render to the application. Event handling. You'll have to introduce some kind of flag if you handled this case, since otherwise this code will print "You have opened a chest!"
The complete code. I noticed that your code does not initialize PyGame after the import statement (pygame.init()) before making and displaying the screen. Ohne diese Zeile würde der Benutzer nichts auf seinem Pygame-Bildschirm sehen.

What this means is that, using pygame, you can write games or other multimedia applications in Python that will run unaltered on any of SDL's supported platforms (Windows, Unix, Mac, BeOS and others). To do that just write this code … How to Program a Game in Python with Pygame. You may also see this referred to as a "surface," as this is basically our canvas that we will draw things to, and the function literally returns a pygame.Surface object. (Object-Oriented Programming) Step 1: Importing and initialising the Pygame library Your Python code will need to start with the following two lines of code: Step 2: Defining the Iavor